2/25/2023 0 Comments Keyshot render saving to disk time![]() ![]() Maximum Time and Maximum samples will use render settings from the Project Render Settings tab. ![]() Set DOF to at least value of 3 for production. This will force the service to restart and should get the job to go again. Click on the Close and Restart Services button at the bottom of the window. Restart the manager On the Manager computer, open the KeyShot Network Configurator. For DOF, increasing the F-Stop will decrease the blur. For instructions on how to perform a fresh installation of KeyShot Network Rendering, click here.Increase only to reduce 'chunky effect' of indirect illumination. Decreasing Global Illumination quality will decrease your render times.Remove artifacts in ground shadows by adjusting Ground Size and Shadow Quality, use that for Shadow Quality on Rendering Settings.For print, bump anti aliasing up to around 4.Use the Ray bounces slider in the Project Settings tab to determine the amount of ray bounces needed.You can get away with lower sample when you have items that are perfectly reflective (no roughness).Here are the topics covered.ģ2:50 - Difference between real time setting and render optionsģ6:00 - Project Effect and GPU Settings (Bloom, Vignette)ģ9:15 - Emissive Material settings and effect on shadows Learn what samples ray bounces are, how they work and what they're good for, how Ground Size affects Shadow Quality and the setting to create a more realistic appearance. But what'st the difference between each mode and what will provide the best results in the shortest amount of time? In this video, Brian Townsend explains the KeyShot Render options and provides tips to save you some time and give you the best quality 3D rendering possible. With KeyShot, you have a lot of options for image or animation output, including three different render modes. You've got your materials set, cameras positioned and an environment that reflects the sheer intensity of the surrounding lights. ![]()
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